Feedback about the game
Game version 0.1.3-12326
Crates feel weightless and immersion-breaking when bumped or pushed, unlike cylinders which behave better. Pushing crates into walls makes them spaz out.
Spray settings other than "Narrow" feel weak and drain the tank too fast, even with upgrades.
The tether damaging fungus feels odd, turning it off in the skill tree feels like a downgrade since the tether clears clusters far better than the spray does. Maybe instead, have it not damage fungus at all and apply a cooldown if used on fungi because it filled with goo or something?
Also, please flip the stats format: "upgrades researched 18/23" is clearer than "23/18." in my opinion.