Current mission/goal on screen somewhere? Or other 'current objective' improvement
[Witnessed during playtest] Player forgot initial briefing during first tutorial mission and did not remember they were looking for the Leviathan organ. They didn't know what to do with it when they found it, and then were surprised when there was a countdown timer as they didn't realize they would be timed on their exit.
Either way, they were confused about what they were supposed to be doing during the first half of the mission, and didn't understand that by taking the organ, they'd set off a countdown to escape.